generated shape. i used my „hardcore- design- script“ to process and interpret 4 jpg images.
the result was saved as an 3D-dxf and rendered into the live invironment.
^first rendering – cubes arranged by brightness
^second rendering – using modules instead of cubes
^third rendering – connecting different points with planes
+ setup my working area [3D]
+ build a record function to output the 3d-data [.dxf]
+ load and rasterize (mosaik) the image
+ build the processing- loop for the color-data
+ playing with some ideas for the actual 3D-shapes
chosen software: processing
+ starting with an image (.jpg)
+ rasterize the image in bigger „pixels“
+ checking the different color channels (R,G,B)
> using the recieved values to build a 3D structure