ART | DESIGN | ARCHITECTURE
März 30th, 2010

retro car advertisement

it tried to create a genuine looking vintage advertisement using the techniques from an earlier post.

what i’ve done:

+ merging the 3D-geometry into the photograph

+ rendering everything out

+ giving the thing some hits in the post production

+ create a matching logo

and there it is

close-up of the car 3D model (full resolution):

close-up of the genuine vector logo (full resolution):

März 29th, 2010

DEAD 80s

self study for light-fx and 3D- rendering

real resolution 5200 x 10000 px

März 28th, 2010

integration of 3D geometry into a live-shot

rendered 3D-text in live-environment

März 22nd, 2010

poster: förderkreis excellent talents

poster Din A1 for a project of the Stv Juridicum [university of salzburg]

März 22nd, 2010

razumovsky.eu | on the line

the rough structure of

razumovsky.eu

is now online.

März 17th, 2010

first 3D structures

^first rendering – cubes arranged by brightness


^second rendering – using modules instead of cubes


^third rendering – connecting different points with planes

März 12th, 2010

scripting

+ setup my working area [3D]

+ build a record function to output the 3d-data [.dxf]

+ load and rasterize (mosaik) the image

+ build the processing- loop for the color-data

+ playing with some ideas for the actual 3D-shapes

März 10th, 2010

getting started

chosen software: processing

concept:

+ starting with an image (.jpg)

+ rasterize the image in bigger “pixels”

+ checking the different color channels (R,G,B)

> using the recieved values to build a 3D structure

chaw.at | 2010 by clemens holleis